Context
In my one of last blog, I discussed on the importance of character designs/costuming. Now, I will be planning out my character's outfits in this blogs to clearly communicate their role and personality on screen!
Planning
As I have stated before in one of my blogs, I wanted to set mine roughly in the 1960s-1990s. This is because this was around the end of the rise in domesticity in the United States where clothing often defined social roles. I looked at references of clothing during this time period to better help me in designing both costumes (as shown below! I mainly took inspiration off of them).
Sketches of Outfits
Here are some of the quick drawings/sketches I made, deciding what costume the characters could wear.
| Costumes for Lucille |
For Lucille, I wanted her costume to make her visually stand out while still subtly relfecting her personality. As I've mentioned before, I used red to symbolize both love/affection and hate/blood. From the image above, my partner and I chosed to go with the third option.
It was inspired by 1970s styling, where presentation signified discipline and attentiveness. The bow additionally adds a "youthful/innocent" element too.
In the back (when paired with darker hair), it can also look like a black widow (she has a bow on her skirt making look like 8 limbs.. arm, bow, and legs). This idea was made by my partner! This is very subtle foreshadow as when a black widow finds a mate, she will always kill and eat him.
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